Control flow

Executing or repeating a block of code only under specific conditions are common constructs that allow developers to control the flow of execution. Mun provides if...else expressions and loops.

if expressions

An if expression allows you to branch your code depending on conditions.

fn main() {
    let number = 3;

    if number < 5 {
        number = 4;
    } else {
        number = 6;

All if expressions start with the keyword if, followed by a condition. As opposed to many C-like languages, Mun omits parentheses around the condition. Only when the condition is true - in the example, whether the number variable is less than 5 - the consecutive code block (or arm) is executed.

Optionally, an else expression can be added that will be executed when the condition evaluates to false. You can also have multiple conditions by combining if and else in an else if expression. For example:

fn main() {
    let number = 6;
    if number > 10 {
        // The number if larger than 10
    } else if number > 8 {
        // The number is larger than 8 but smaller or equal to 10
    } else if number > 2 {
        // The number is larger than 2 but smaller or equal to 8
    } else {
        // The number is smaller than- or equal to 2.

Using if in a let statement

The if expression can be used on the right side of a let statement just like a block:

fn main() {
    let condition = true;
    let number = if condition {
    } else {

Depending on the condition, the number variable will be bound to the value of the if block or the else block. This means that both the if and else arms need to evaluate to the same type. If the types are mismatched the compiler will report an error.